Warrior/Abilities

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NOTE: The spell icons, names and descriptions are taken from the development phase of the game (currently in Pre-alpha) and are subject to change.



Battle Cries


Bullet.png Battle Cries are unique to the Warrior class. They provide powerful effects for the Warrior and their teammates, as well as granting Battle Points.


Icon Name Level Target Cost Range Casting & Cooldown Time Duration Description Modifying Attribute
WAR Howl of the warrior icon.png Howl of the Warrior ??? (Self) None. 20m Instant (20s cooldown) ??? A booming howl that vitalizes the members of your group, increasing their Crit chance by 20% and Crit damage by 50%. Only usable after you land a Critical Hit. Grants 1 Battle Point. ???
40px Breaker's Roar ??? (Self) 1 Battle Point ??? ??? ??? Frees you from all loss of control effects and makes you immune to them for X duration. ???
40px Rageful Shout ??? (Self) 1 Battle Point ??? ??? ??? You unleash a rage-filled shout, allowing you to use Taunt without cooldown for a short time. ???


Battle Formations


Bullet.png Battle Formations enhance the Warrior and their group in many ways, but have specific trigger conditions.


Icon Name Level Target Cost Range Casting & Cooldown Time Duration Trigger Description Modifying Attribute
40px Conquest ??? (Group) 1 Battle Point ??? ??? ??? Only usable when an active enemy enters a fleeing state Boosts the melee and spell casting speed of your group by a small amount. ???
40px Regroup ??? (Group) 1 Battle Point ??? ??? ??? Only usable when a member of your group dies Boosts your group’s movement speed slightly and refreshes all of your cooldowns and your defensive target’s cooldowns. ???
40px Unyielding ??? (Group) 1 Battle Point ??? ??? ??? Only usable when you are in active combat with 3 or more enemies Boosts the Armor Class of all group members, transfers X% of all damage taken by the group to the Warrior while active and restores a portion of your Resilience each time you slay an enemy. ???


Defensive Abilities


Bullet.png Defensive Abilities are those designed to help the Warrior--or their allies--survive, but do not fall into other categories.


Icon Name Level Target Cost Range Casting & Cooldown Time Duration Description Modifying Attribute
WAR The will to live icon.png The Will to Live 1 (Self) 50 Endurance 15m Instant (300s cooldown) Instant Your will to live surges forth, increasing your Dodge and Parry chance by 50% for 10 seconds. Additionally:
Bullet.png  Healing Effects on you are increased by 100%
Bullet.png  Your Resilience is locked at full for the duration.
???


Taunt


Bullet.png Taunt abilities are those that center around grabbing and maintaining the attention (aka Aggro) of a hostile creature.


Icon Name Level Target Cost Range Casting & Cooldown Time Duration Description Modifying Attribute
WAR Taunt icon.png Taunt 1 (Single Target) 10 Endurance 15m Instant (8s cooldown) 3s Taunt the target, forcing them to attack you and generating increased hate. ???
WAR Angering blow icon.png Angering Blow 8 (Single Target) 40 Endurance 3.5m Instant (10s cooldown) 30s Strike the target in a provoking manner, making them Angry. While Angry, your attacks will generate additional Hate. Grants 1 Battle Point. STR, AGI, CON
WAR Pity the weak icon.png Pity the Weak 10 (Single Target) 90 Endurance 12m Instant (120s cooldown) Instant Rescue a friendly target, transferring all of their current hate to yourself. ???
40px War Hero ??? (Single Target) 1 Battle Point ??? ??? Instant Rush to the location of a group member, transferring a portion of the enemy’s current Hate towards them onto you. If your Charisma is above a certain threshold, the group member's actions will generate less hate for a short time.
WAR Strike of breaking icon.png Strike of Breaking 10 (Single Target) 1 Battle Point, 30 Endurance 3.5m Instant (10s cooldown) 30s Break the target's armor, reducing their Armor Class by 5% and generating Hate every second. This effect can stack up to 5 times, increasing the amount of Hate generated per second with each stack. ???


Shield Skills


Bullet.png These abilities require that the Warrior has a Shield equipped in their off-hand.


Icon Name Level Target Cost Range Casting & Cooldown Time Duration Description Modifying Attribute
WAR Bash icon.png Bash 1 (Single Target) 30 Endurance 3m Instant (6s cooldown) Instant Bash your enemy, inflicting Physical damage. If your enemy is Angry, Bash will generate additional Hate based on your level. ???
WAR Bash icon.png Shield Slam 1 (Single Target) 1 Endurance 3.5m Instant (20s cooldown) 5s Slam the target with your shield, interrupting spell casting and Silencing the target. If the enemy is Angry, Shield Slam will generate bonus Hate. STR, AGI, CON
WAR Close the gap icon.png Close the Gap ??? (Single Target) 2 Battle Points 12m Instant (15s cooldown) 1s Leap to the target's location up to 12m away and land with a shield bash, dealing Physical damage and stunning the target for 1 second. STR, AGI, CON
40px Shield Block ??? (Self) 2 Battle Points Self ??? 2s Dramatically reduce the physical damage you receive and convert X% of it into Resilience. If timed correctly, reduce the damage of an enemy’s Devastating Attack by up to 50%. Certain shields may have material properties that can reflect magical damage when using Shield Block. (Uses) Strength, Constitution and Shield Mastery influence how much of a Devestating Attack's damage is blocked.
40px Wall of Shields ??? (Single Target Ally) 3 Battle Points 12m ??? ??? Link shields with another Warrior in your group or raid and incite all enemies in range to attack both of you. Enemy damage will be mitigated using both Warrior’s combined Resilience. Both Warriors will take the same damage per hit after mitigation. ???


Offensive Abilities


Bullet.png Offensive Abilities are used on hostile creatures (aka mobs), damaging or debuffing them.


Icon Name Level Target Cost Range Casting & Cooldown Time Duration Description Modifying Attribute
WAR Storm icon.png Storm ??? (Single Target) None. 3-20m Instant (30s cooldown) Instant Charge at the target with furious speed. Grants 1 Battle Point. ???
WAR War horn icon.png War Horn ??? (Self) 1 Battle Point 10m Instant (30s cooldown) Instant Sound an ominous war horn, inciting up to 4 targets within 10m to face you in battle. ???
WAR Thunderous cry icon.png Thunderous Cry ??? (Self) 1 Battle Point 8m Instant (1s cooldown) 5s Release a shout like a peal of thunder, stunning up to 4 targets within an 8m radius for 5 seconds. Only usable when your health is below 20%. ???
WAR Kick icon.png Kick 1 (Single Target) 20 Endurance 3m Instant (6s cooldown) Instant Kick your enemy, inflicting Physical damage. ???
WAR Shoulder crash icon.png Shoulder Crash 6 (Single Target) 50 Endurance 3m Instant (48s cooldown) Instant Slam into your enemy, inflicting Physical damage. If your enemy has less than 30% Health, you will gain the Upper Hand, increasing your Strength (20% of your overall Health) for 12 secs. ???


Passive Abilities

Icon Name Level Target Cost Range Casting & Cooldown Time Duration Description Modifying Attribute
40px Resilient Leader ??? (Self) None. Self Passive Instant. A portion of your Resilience is restored when you receive healing from a member of your group. ???
40px Armor Proficiency* ??? (Self) None. Self Passive Instant. Warriors gain a 20% bonus to their overall Armor Class. ???


War Banners


Bullet.png The Warrior is capable of planting a variety of banners in the ground, providing a wide array of beneficial and detrimental effects to friends and foes nearby. You may only have 1 banner activate at a time.


Icon Name Level Target Cost Range Casting & Cooldown Time Duration Description Modifying Attribute
WAR Banner of arms icon.png Banner of Arms ??? (Self) None. 12m Instant (30s cooldown) ???

Group: Improves chance to hit with melee attacks.
Enemies: Lowers chance to Dodge by 20%.

???
WAR Banner of onslaught icon.png Banner of Onslaught ??? (Self) None. 12m Instant (30s cooldown) ???

Group: Improves melee Crit Chance by 10% and Crit Damage by 25%
Enemies: Incoming Physical damage increased by 20%.

???
WAR Challenger's banner icon.png Challenger's Banner ??? (Self) None. 20m Instant (30s cooldown) ???

Self: Your actions generate 30% more Hate.
Enemies: Increases their hate towards you over time.

???
WAR Shieldman's banner icon.png Shieldman's Banner ??? (Self) None. 15m Instant (30s cooldown) ???

Self: Increase the Physical damage reduction of your Shield Block to 4 seconds and increases the duration of Shield Block to 4 seconds.
Group: Increases Armor Class by 10%

???
40px Rallying Banner ??? (Self) ??? ??? ??? ???

Group: Reduces the duration of control effects afflicting members of your group.
Enemies: Increases the duration of control effects applied by your group on enemies in range of this banner.

???
40px Banner of Havoc ??? (Self) ??? ??? ??? ???

Enemies: Your enemies are less likely to hit with Ranged attacks when in range of this banner.

???


Out of Combat Abilities


Bullet.png While the Warrior is a master of the battlefield, they still possess some abilities uniquely suited to out of combat situations.


Icon Name Level Target Cost Range Casting & Cooldown Time Duration Description Modifying Attribute
40px Battering Ram ??? (Self) ??? ??? ??? ??? Rush forward, breaking through certain barriers in the environment that have grown weak and unstable. The higher your Strength, the more types of barriers you will be able to break through.


Notes[edit | edit source]

  • Armor Proficiency. It is unclear if this is a Passive Ability of the Warrior, or a Skill unique to them.