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Pantheon: Rise of the Fallen
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{{Class infobox |image = Summoner BG.png |role = Damage |armor = Cloth<BR> Arcane Shields |weapons = Blunt, Piercing |spells = <big>[[Summoner/Abilities|Click Here]] </big> |resource = [[Mana]] |archai = [[File:Archai race icon.png|30px|link=Archai]]<br>[[Archai]] |darkmyr = [[File:Dark myr race icon.png|30px|link=Dark Myr]]<br>[[Dark Myr]] |elf = [[File:Elf race icon.png|30px|link=Elf]]<br>[[Elf]] |gnome = [[File:Gnome race icon.png|30px|link=Gnome]]<br>[[Gnome]] |human = [[File:Human race icon.png|30px|link=Human]]<br> [[Human]] }} <div align="center">{{quote|The Summoner has developed a powerful arcane command to conjure sustenance, tools, barricades, weaponry, even fantastic creatures of incredible strength - all of this at her whim. |Official Description}} </div> '''{{BASEPAGENAME}}''' is a class available to the [[Archai]], [[Dark Myr]], [[Elf]], [[Gnome]] and [[Human]] races. The Summoner's primary role is Damage and their foremost method of dispatching foes is through their [[Arcamental]] servants. The Summoner can choose between one of four elements to have active, with each fulfilling a different function. Summoners aren't unfamiliar with combat magics, either, and their foes will find blades of mana -- and even objects from their environment -- brought to bear against them. __TOC__ {{Anchor|1=Description|2=description}} ==Description == [[File:Summoner-sm.png|320px|thumb|left|A male [[Gnome]] Summoner.]] It is a curious thing, to reach a hand into realities other than your own. This is the art of the Summoner, whose hand then bring forth all manner of things that did not exist only moments before. The Summoners command of arcane conjuration is unrivaled, able to bring forth sustenance, tools, barricades, weaponry, even fantastic creatures of incredible strength and ability – all of this at their whim. The Mana Plane is home to near-sentient entities of pure arcane energy known as Mana Ghosts. Without purpose or form, it is the Summoner who has fashioned a use for them. Through their mastery of arcane summoning and the use of alchemical magic, the Summoner is able to pull a Mana Ghost through time and space while binding it to an elemental property. Historically the most stable and effective bindings have been to the elements of Earth, Water, Fire and Wind, though experimentation is ongoing. These creations are known as Arcamentals and are the primary way Summoners engage in combat. {{Anchor|1=Gameplay Information|2=gameplay information}} == Gameplay Information == <!-- Information in this section should be as succinct as possible. If information is explained by a dedicated article elsewhere on the wiki, link to it or summarize it as much as you can. Thank you! --> ;Notice: Due to outstanding dependencies, deployment of the Ranger, Summoner and Druid classes remain on hold until the integration of the new Networking stack is complete. {{Anchor|1=Group Role|2=group role}} <h3>Group Role</h3> The Summoner's primary role is <b> Damage </b>. Summoners fulfill this role with combat magics such as <!--[[File:SUM bladed missiles icon.png|25px|link=]]-->[[Bladed Missiles]] and <!--[[File:SUM glacier shard icon.png|25px|link=]]-->[[Glacier Shard]] and the help of one of their four Arcamental servants. Outside of combat, Summoners can keep their party sustained with [[Summon Food & Drink]], help them adapt to hard [[Climates]] with [[Summon Supplies: Acclimation]] or help their allies get around in the world by conjuring a pilotable watercraft with [[Summon Raft]] and a scalable ladder with [[Summon Ladder]]. {{Anchor|1=Arcamentals|2=arcamentals|3=Arcamental|4=arcamental}} <h3>Arcamentals</h3> Arcamentals are categorized into 4 classes based on the elemental they are bound to. As you grow in power, your Arcamental will grow as well, becoming stronger and gaining access to more abilities. The Summoner will be able to choose which abilities their Arcamental has active. Arcamentals are capable of using special armor and weapons that the summoner creates. These weapons improve the Arcamental’s effectiveness in various ways by improving its unique attributes: Power, Energy, Solidity, or Quickness. The different Arcamental types will have a unique primary and secondary attribute that the Summoner will want to increase as much as possible.<br> {{Col-begin}} {{Col-2}} {{Anchor|1=Fire Arcamental|2=fire arcamental|3=Fury|4=fury}} <b>Fire Arcamental: Fury </b><br> ''Primary/Secondary Attribute'': Power/Energy<br> [[:Category:SUM Fury Ability|Fury's Abilities]] The fire-based Fury specializes in dealing powerful Fire, Nature and Magic damage to the Summoner’s enemies. Capable of putting enemies into a [[Burning|burning]] state. {{Anchor|1=Earth Arcamental|2=earth arcamental|3=Titan|4=titan}} <b>Earth Arcamental: Titan </b><br> ''Primary/Secondary Attribute'': Solidity/Power<br> [[:Category:SUM Titan Ability|Titan's Abilities]] The earth-based Titan specializes in detaining the Summoner’s enemies and protecting the Summoner from harm. Capable of putting enemies into a [[Fatigued|fatigued]] state. {{Col-2}} {{Anchor|1=Water Arcamental|2=water arcamental|3=Undine|4=undine}} <b>Water Arcamental: Undine</b><br> ''Primary/Secondary Attribute'': Energy/Solidity<br> [[:Category:SUM Undine Ability|Undine's Abilities]] The water-based Undine specializes in healing and restorative abilities that directly benefit the Summoner and other Arcamentals. The Undine is the only Arcamental the Summoner is able to briefly have active at the same time as another Arcamental. <br> {{Anchor|1=Wind Arcamental|2=wind arcamental|3=zephyr|4=zephyr}} <b>Wind Arcamental: Zephyr </b><br> ''Primary/Secondary Attribute'': Quickness/Power<br> [[:Category:SUM Zephyr Ability|Zephyr's Abilities]] The wind-based Zephyr specializes in dealing rapid, close-range Physical and Nature damage to the Summoner’s enemies. Capable of putting enemies into a [[disoriented]] state. {{col-end}} {{Anchor|1=weapons & techniques|2=weapons|3=Weapons|4=techniques|5=Techniques}} <h3>Weapons & Techniques </h3> Summoners can equip [[Blunt]] and [[Piercing]] class weapons. They can only equip one-handed piercing, but may use either one or two-handed blunt weapons. {| class="article-table" |- !Weapon Class!!Available Types |- |Blunt |[[Club]], [[Long Staff]], Stave, [[Quarter Staff]] |- |Piercing |[[Dagger]] <sup><ref>[https://www.pantheonmmo.com/game/classes/summoner/ Official Website]</ref></sup> |- |} <!-- Waiting for more info to be released <b>Techniques</b></br> --> {{Anchor|1=Race|2=race}} <h3>Race</h3> {{Race Quote}} Summoners can choose between five different races: [[Archai]], [[Dark Myr]], [[Elf]], [[Gnome]] and [[Human]]. {{Anchor|1=FAQ|2=faq|3=Q&A|4=q&a}} ==FAQ / Q&A== {{Col-begin}} {{Col-2}} ; Question <ref>[https://web.archive.org/web/20200315163639/https://pantheonmmo.com/newsletter/2019_september_burning_questions/ 2019 Newsletter <small>(Archived. Retrieved 4/22)]</small></ref>: How powerful will the Summoner’s pet be and how powerful will the Summoner be in comparison? ; Chris: To put it simply, the Arcamental is intended to be the powerhouse. If I had to put it in terms of a percentage, a Fury would provide around 70% of the total DPS output of the Summoner class. The Arcamental should feel just as much a part of the class to the player as the Summoner, especially given that so much of the Arcamental’s damage and effectiveness will come from how the player chooses to equip the Arcamental and invest its unique stat points. It should feel like a very symbiotic relationship. {{Col-2}} {{col-end}} {{Anchor|1=Player Guides|2=player guides|3=player guide|4=Player Guide|5=guides|6=Guides}} ==Player Guides== *For an in-depth look at the Summoner, please see the guides available on the [[:Category:Summoner Guides|Summoner Guides]] page. {{Anchor|1=Trivia|2=trivia}} ==Trivia== *During the June 9th, 2022 “Monk Combat Updates and Gameplay” stream it was announced that, as part of updates to the class-race matrix, Archai would now be able to pick the Summoner class. <ref>[https://youtu.be/vKFiPnbKYIA?t=577 Ranger added to the Skar]</ref> {{Anchor|1=Gallery|2=gallery}} ==Gallery== <gallery> File:Summoner BG.png|Class icon for the Summoner, with a background File:Summoner.png|Class icon for the Summoner, clean File:Human Summoner with Arcamental.jpg|A male [[Human]] Summoner with their Arcamental. <sup>Pre-alpha, 2018</sup> </gallery> <big> Archival </big> <gallery> File:Summoner Class Page 2020.png|Image of the Summoner class page following the website update in 2020. <small>[Click for Larger Preview]</small> File:Summoner Class Page (Aug 2018).png|Image of the Summoner class page following the class reveal in August, 2018 <small>(Archival Purposes Only) [Click for Larger Preview]</small> </gallery> {{Anchor|1=Resources|2=resources}} ==Resources== #[https://www.pantheonmmo.com/game/classes/summoner/ Official Class Page (Summoner)] #[https://web.archive.org/web/20200304053318/http://pantheonmmo.com/classes/summoner Archived Official Class Page (Summoner) <small>(Retrieved 6/22)</small>] {{Anchor|1=References|2=references}} ==References== <references> </references> <div align="center">{{Class nav}}</div> [[Category:Summoners]] [[Category:Alpha]] [[Category:Beta]] [[Category:Launch]]
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