Dire Lord/Abilities

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NOTE: The spell icons, names and descriptions are taken from the development phase of the game (currently in Pre-alpha) and are subject to change.


Featured Abilities.

Icon Name Level Target Cost Range Casting & Cooldown Time Description Modifying Attribute
DL Provoking Phantoms icon.png Provoking Phantoms 1-22 (Single) 20 Essence 12m Instant (6s cooldown) The longer you engage the same enemy in combat, the greater their Hate towards you will grow over time. None.
DL Essence Thief icon.png Essence Thief 1-22 (Single) None. 15m Instant (20s cooldown) You shadowstep to an enemy's location up to 15 meters away, draining that enemy's Mana by 5% and instantly restoring your Essence to full
  • None.
DL Dampen Harm icon.png Dampen Harm 1-22 (Self) 50 Essence 3m Instant (120s cooldown) Reduces all damage you take by 30% to 50% for 10 secs, with larger attacks being reduced by more.
  • None.
DL Leaden Blood icon.png Leaden Blood 1-22 (Single) 30 Essence 20m Instant (20s cooldown) Causes your enemy's Essence to grow thick and heavy, slowing their Movement Speed by 40% for 5 seconds, then rooting them in place for an additional 5 seconds.
  • None.
40px Harmshield 1-22 (Self) 5 Essence + 2/2 seconds 26m Instant (1s cooldown) Infuses your blood with caustic properties, inflicting damage to all enemies that strike you in physical combat for 20 seconds.
  • Your Max Health 1%
  • STR 30%
40px Sanguine Cloak ??? (Passive) None. Self None. Your mastery of essence has made you more resistant to magical effects.
  • ???
40px Canopy of Blood ??? (AE) None. Unknown. None. You release nearly all of the blood in your veins, sacrificing 25% of your health to create a covering that renders all within X meters of you immune to magical effects for a short time.
  • ???
40px Deafening Whisper ??? (???) ??? ??? ??? You bombard your opponents imagination with frightening possibilities, silencing them for a short time.
  • ???
40px Bloodfiend ??? (???) ??? ??? ??? If you are afflicted with a poison or disease, this ability will afflict the same poison or disease onto your enemy.
  • ???
40px Baleful Severing ??? (???) ??? ??? ??? You sever your enemy's will and command them to be still. In this helpless state, the next attack against them will not miss and cannot be dodged, parried, blocked, riposted or resisted. When the attack lands, fills your Essence Vial to full.
  • ???
40px Grip of Torment ??? (???) ??? ??? ??? Infiltrate your enemy's essence and turn it against them, obstructing any healing from benefiting that enemy for the duration of the effect.
  • ???
40px Dire Mark ??? (???) ??? ??? ??? You mark a member of your group. Whenever that group member takes damage, X% of that damage will be redirected to you.
  • ???
40px Terrormancer ??? (Passive) None. Self None. After being critically hit, your next attack will restore your health by X% of the damage you deal.
  • ???
40px Dark Revenge ??? (Passive) None. Self None. The duration of Fear effects on you is cut in half.
  • ???
40px Relentless Vitality ??? (Passive) None. Self None. The lower your health, the stronger your natural health regeneration becomes.
  • ???
40px Essence Generation ??? ??? ??? ??? ??? ???
  • ???



Melee Abilities.

Icon Name Level Target Cost Range Casting & Cooldown Time Description Modifying Attribute
DL Splatter icon.png Splatter 1-22 (AE, 3 targets max) 20 Essence 3m Instant (15s cooldown) Splatter your enemy's Essence in 6m radius.  Up to 3 enemies within this radius have a chance to be afflicted with the same detrimental effects as your target.
  • None.
DL Edge of Midnight icon.png Edge of Midnight 1-22 (Single) 40 Mana 3m Instant (20s cooldown) A strike that absorbs a magical effect from your enemy and grants it to you.  This attack does more damage based on your enemy's Max Mana.
  • Target's Max Mana
  • STR 20%
  • INT 10%
DL Thresh icon.png Thresh 1-22 (Single) None 3m Instant (6s cooldown) A ruthless attack that carves your enemy open to expose their Essence, causing your enemy to Bleed and healing you for 12% of your Max Health over 4 seconds (Generates 5 Essence)
  • STR 20%
  • AGI 20%
  • INT 10%
DL Abyssal Strike icon.png Abyssal Strike 1-22 (Single) 40 Essence 3m Instant (15s cooldown) A vicious attack that ignores all of your enemy's Armor, healing you for 25% of your Max Health.
  • Target's Max Health 1%
  • STR 50%
  • AGI 20%
  • INT 10%
DL Sanguine Blade icon.png Sanguine Blade 1-22 (Single) 25 Essence 3m Instant (20s cooldown) A blood-laced attack that lowers your enemy's Magic Resistance and drains 5% of their Max Mana.
  • Target's Max Mana 5%
  • STR 30%
  • AGI 20%
  • INT 10%




Stances.

Icon Name Level Target Cost Range Casting & Cooldown Time Description Modifying Attribute
40px Nightmare Blood 1-22 (Self) None 26m Instant (1s cooldown) Your attacks inflict your enemy with palpable horror, converting 2% of your damage into bonus Hate.
  • None.
40px Torrential Veins 1-22 (Self) None 26m Instant (1s cooldown) Your blood flows faster, increasing your Health Regeneration Rate and causing your Essence Vial to fill naturally.
  • None.
40px Essence Leech 1-22 (Self) None 26m Instant (1s cooldown) Increases your Critical Strike chance. Your Critical Strikes draw out the essence of your enemy, healing you for 50% of the damage dealt.
  • None.


Notes[edit | edit source]

  • Provoking Phantoms. Currently, Provoking Phantoms is able to be cast on multiple targets, but in the future will be changed to only work on a single target. Casting it on a different target will switch it to the newest target cast on. You will not lose the Hate generated on the original target by casting it on a new target.